<zeuwiing>
[zeə̯rˈrui̯h] > [zeŭˈwiːŋ]
Search found 4 matches
- 05 Aug 2021 14:00
- Forum: Games
- Topic: Sound Changes Game v2
- Replies: 2046
- Views: 230189
- 05 Aug 2021 02:26
- Forum: Games
- Topic: Sound Changes Game v2
- Replies: 2046
- Views: 230189
Re: Sound Changes Game v2
<ĺeleźádźe>
[ˌje˥lə˥ˈʑa˥ʑə˩] > [ˌje˥lə˥ˈ raɕ˥]
I'm imagining this would cause the first syllable of the next word to be low tone unless it was accented
[ˌje˥lə˥ˈʑa˥ʑə˩] > [ˌje˥lə˥ˈ raɕ˥]
I'm imagining this would cause the first syllable of the next word to be low tone unless it was accented
- 05 Aug 2021 01:48
- Forum: Games
- Topic: Sound Changes Game v2
- Replies: 2046
- Views: 230189
Re: Sound Changes Game v2
<ĺeleźádźe>
[ʎi˥le˩ʑɛ˥˧d͡ʑø˩] > [ˌʎe˥.lə˥.ˈʑa˥.dʑ͜ə˩]
[ʎi˥le˩ʑɛ˥˧d͡ʑø˩] > [ˌʎe˥.lə˥.ˈʑa˥.dʑ͜ə˩]
- 04 Aug 2021 16:42
- Forum: Conlangs
- Topic: (Conlangs) Q&A Thread - Quick questions go here
- Replies: 1679
- Views: 347505
Re: (Conlangs) Q&A Thread - Quick questions go here
1) I'm looking to develop an ablaut like system of vowel gradation through historical development. I understand that it will likely involve a bunch of trial and error to find something I like and application of analogy to regularise it, but I'm unsure what sort of sound changes I should be looking f...