Search found 1082 matches

by VaptuantaDoi
10 Mar 2024 03:57
Forum: Everything Else
Topic: The Sixth Conversation Thread
Replies: 789
Views: 199953

Re: The Sixth Conversation Thread

LibreOffice is pretty good. I personally hate google docs (for no reason).
by VaptuantaDoi
07 Mar 2024 10:14
Forum: Conlangs
Topic: Random phonology/phonemic inventory thread
Replies: 579
Views: 161193

Re: Random phonology/phonemic inventory thread

Based on something Gleb gave me:

/p t k q/
/b d g/
/ɓ ɗ/
/f s/

/i u ɛ ɔ a/
/ɛ̃ ɔ̃ ã/

Now for a little twist:

/ɓ ɗ q/ → [m n ŋ] | _ /ɛ̃ ɔ̃ ã/

And also

/ɓ ɗ/ → [w l] | /i u ɛ ɔ a/ _

I will never do anything with this but hey.
by VaptuantaDoi
07 Mar 2024 09:57
Forum: Conlangs
Topic: Xiwook
Replies: 13
Views: 1088

Re: Xawook

Nice phonology. I've always been a fan of that shape of vowel system, and /ʉ/ is highly based. Is there going to be much morphophonology?
by VaptuantaDoi
05 Mar 2024 12:03
Forum: Conworlds & Concultures
Topic: Fredauon Fun Facts
Replies: 107
Views: 9582

Re: Fredauon Fun Facts

What's an "orange-blue" morality?
by VaptuantaDoi
05 Mar 2024 09:49
Forum: Conlangs
Topic: Ai 12.0 (still a Lakes Plain language)
Replies: 10
Views: 665

Re: Ai 12.0 (still a Lakes Plain language)

Nice tone section. I think the melody mapping and the melody inventory is very naturalistic. I also like the low raising at the word level and the word-final low boundary tone. I was wondering if similar stuff happens across word boundaries or at the end of a phrase. Your tone dissimilations are a ...
by VaptuantaDoi
03 Mar 2024 11:49
Forum: Games
Topic: Romanization game #2
Replies: 3491
Views: 327723

Re: Romanization game #2

/p t k/ p t k /ɸ s ʃ h/ f s x h /t͡ʃ/ g /m n ŋ/ m n q /l j w/ l y w /ɾ/ r /r/ z /i iː u uː/ i ei u ou /e eː o oː/ e ea o oa /a aː/ a ai Next: /b t ɖ k q/ /pː tː ʈː kː qː/ /m n ɳ ŋ ɴ/ /v s ʂ x ʁ/ /ɸː fː θː ɬː sː r̥ː ʂː çː xː ʍː χː/ /w l ɾ ɻ j/ /i u a/ /iː uː aː/ The fortis versions of /m n ɳ ŋ ɴ, w l...
by VaptuantaDoi
03 Mar 2024 06:09
Forum: Conlangs
Topic: Ai 12.0 (still a Lakes Plain language)
Replies: 10
Views: 665

Re: Ai 12.0 (still a Lakes Plain language)

Phonology I've finally pretty much settled on Ai phonology. It's fairly similar to other (natlang) Lakes Plain languages but with a few extra shifts to add some spice. The tone system is my own but it's vaguely similar to that of Abawiri or the possibly-related Skou languages. Ai has five consonant...
by VaptuantaDoi
03 Mar 2024 05:49
Forum: Conlangs
Topic: What did you accomplish today?
Replies: 750
Views: 217744

Re: What did you accomplish today?

I now have a provisional verb slot template for Ai ⋕===========================================================================================================================⋕ ǁ W O R D ǁ ⋕==============================================================================================================...
by VaptuantaDoi
02 Mar 2024 05:20
Forum: Conlangs
Topic: Random phonology/phonemic inventory thread
Replies: 579
Views: 161193

Re: Random phonology/phonemic inventory thread

Some more Stubby sisterlang ideas expanded from the Romanisation game: /p t tɬ tʂ tʃ k kʷ/ p t tl rt ty k kw /m n ɳ ɲ ŋ ŋʷ/ m n rn ny ng ngw /w r l j ɻ/ w rr l y r /e o a/ e o a /aː/ aa Syllable structure is probably CV(m n ɳ ɲ ŋ ŋʷ w l r j ɻ) with some CC clusters prohibited. All odd-syllable words...
by VaptuantaDoi
02 Mar 2024 03:07
Forum: Games
Topic: Romanization game #2
Replies: 3491
Views: 327723

Re: Romanization game #2

/m n ɳ/ ⟨ m n d ⟩ /t t͡s c k q/ ⟨ t z c k q ⟩ /ɸ s ç x ⲭ/ ⟨ f s x j h ⟩ /r j ʎ/ ⟨ r y l ⟩ /iː uː/ ⟨ í ú ⟩ /ɪ ʊ/ ⟨ i u ⟩ /e o/ ⟨ é ó ⟩ /æ ä ɒ/ ⟨ e a o ⟩ Next: /p t k/ /m n ŋ/ /w r ɻ j/ /i ɨ u a/ /manpanuru mam jirapkirŋu wiraɻti ɻunimtimapkan rirukak wiɻamp mparwarirnaptuɻaw ŋiwiɻa. ɻirirtaɻ ŋaptarna...
by VaptuantaDoi
02 Mar 2024 00:28
Forum: Conworlds & Concultures
Topic: Fredauon Fun Facts
Replies: 107
Views: 9582

Re: Fredauon Fun Facts

Creyeditor wrote: 28 Feb 2024 12:18 Fredauon Fun Fact #20:
The Other Continent (known locally as Moab or Woab) is famous on Fredauon for [...] the preponderance of sign languages.
Are there a lot of deaf people, or is it just very noisy with all the volcanoes and storms?
by VaptuantaDoi
01 Mar 2024 09:03
Forum: Games
Topic: Romanization game #2
Replies: 3491
Views: 327723

Re: Romanization game #2

/p b t d ʈ ɖ k g/ p b t d ṭ ḍ k g /s z ʂ ʐ h/ s z ṡ ż h /t͡s d͡z/ ċ c /m n ɳ/ m n ṇ /l ɭ j w/ l ḷ y w /ɾ ɽ/ r ṛ /i u/ i u /a/ a Next /p t tɬ tʃ ʈʂ k kʷ/ /m n l ɲ ɳ ŋ ŋʷ/ /w r ɻ j/ /e o/ /a/ /eː/ /ɻema keŋa leteja wowjontera pawelterŋa wawemɳeŋwe. keŋa rewawporejlaraterŋa ɻeː tʃewenjeŋa mejema jememe...
by VaptuantaDoi
01 Mar 2024 08:43
Forum: Conlangs
Topic: (Conlangs) Q&A Thread - Quick questions go here
Replies: 1738
Views: 363151

Re: (Conlangs) Q&A Thread - Quick questions go here

I don't think it's actually all that common for polysynthetic languages to have noun classes; they're characteristic of dependent-marking languages, while polysynthetic languages tend to be strongly head-marking. But as Bininj-gun-Wok shows, it's still possible. But Bantu languages have noun classe...
by VaptuantaDoi
01 Mar 2024 07:38
Forum: Conlangs
Topic: (Conlangs) Q&A Thread - Quick questions go here
Replies: 1738
Views: 363151

Re: (Conlangs) Q&A Thread - Quick questions go here

I don't remember if we have discussed this before. Which languages have both incorporation and noun classes / genders? How do they interact? What happens to noun class markers when the noun is incorporated? In general NI tends never to bring any modifiers, bound or otherwise, with the noun, so noun...
by VaptuantaDoi
27 Feb 2024 12:01
Forum: Games
Topic: Romanization game #2
Replies: 3491
Views: 327723

Re: Romanization game #2

/p pʰ b t tʰ d k kʰ g ʔ/ p ph b t th d k kh g ' /ɸ θ s x h/ f þ s x ħ /t͡s t͡sʰ d͡z/ c ch ʒ /m n/ m n /l j w/ l j w /r/ r /i ɨ u/ i y u /e o/ e o /ɛ/ æ /ɑ/ a Next: /p k q t ɖ k̺ t̻ t̠̻ c/ /m ŋ ɴ n ɳ ŋ̺ n̻ n̠̻ ɲ/ /ᵇm ᶢŋ 𐞒ɴ ᵈn 𐞋ɳ ᶢ̺ŋ̺ ᵈ̻n̻ ᵈ̠̻n̻ ᶡɲ/ /ʟ ʟ̠ l ɭ ʟ̺ l̻ l̠̻ ʎ/ /k͡ʟ̝̊ q͡ʟ̠̝̊ t͡ɬ ʈ͡ɭ̝̊ k̺͡ʟ̺...
by VaptuantaDoi
27 Feb 2024 11:54
Forum: Conlangs
Topic: Project Stubby-Holder
Replies: 6
Views: 569

Re: Project Stubby-Holder

Some slight modifications: Stubby gets an archiphoneme Q which can appear in C₂ or C₃ position. It can follow any coda, but it can only precede stops, so we get the following geminates: pp kk tt thth tyty dnh dn dny dlh rr *yy is missing; it became tyty . The sonorants other than r got pre-stopped;...
by VaptuantaDoi
27 Feb 2024 11:27
Forum: Conworlds & Concultures
Topic: Fredauon Fun Facts
Replies: 107
Views: 9582

Re: Fredauon Fun Facts

Are they similar to Earth fruits in size and taste? Or are they restricted to weird little berries?
by VaptuantaDoi
26 Feb 2024 09:59
Forum: Conlangs
Topic: Random phonology/phonemic inventory thread
Replies: 579
Views: 161193

Re: Random phonology/phonemic inventory thread

A Stubby-Holder sister language, moving slightly away from the Australian aesthetic. /p t̻ t k/ p th t k /v s̻ ɣ/ v sh g /m n̻ n ŋ/ m nh n ng /d̻n̻ dn/ dnh dn /l̻ l/ lh l /d̻l̻ dl/ dlh dl /ɾ ɹ/ rr r /w ð̞ ̻ j/ w yh y /e o a/ e o a th sh nh dnh lh dlh yh → [c ç ɲ ɟɲ ʎ ɟʎ j] tj sj nj dnj lj dlj y / _ ...
by VaptuantaDoi
25 Feb 2024 09:34
Forum: Conlangs
Topic: Project Stubby-Holder
Replies: 6
Views: 569

Project Stubby-Holder

Project Stubby-Holder [/size] This is a project inspired by, but not obligatorily conforming to, Australian languages. I haven’t seen many other Australian-inspired conlangs (the only one I can think of is this one which I'm a big fan of) despite the fact that they’re very interesting and unique. M...
by VaptuantaDoi
24 Feb 2024 03:09
Forum: Games
Topic: Romanization game #2
Replies: 3491
Views: 327723

Re: Romanization game #2

/b t d k g q ʔ/ b t d k g p q /f θ s ɕ x ħ h/ f z s x j c h /t͡ɕ/ tx /m n/ m n /l j w/ l y w /r/ r /i iː y yː u uː/ i ī y ȳ u ū /e eː ø øː o oː/ e ē œ oē o ō /a aː/ a ā If /oeː/ occurs with any frequency then it can be written oë to distinguish it from /øː/. Next: /d/ /m n ɲ ŋ/ /w ɾ ɹ j/ /∅/ /i u a/...