Sound Changes Game v2

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Üdj
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Re: Sound Changes Game v2

Post by Üdj »

bıbë

[pəj¹paː¹] > [pe¹.pe¹]
shimobaatar wrote: 03 Jun 2023 23:24 According to Wikipedia, "The easiest notation from a typographical perspective – but one that is internationally ambiguous – is a numbering system, with the pitch levels assigned digits and each tone transcribed as a digit (or as a sequence of digits if a contour tone). Such systems tend to be idiosyncratic (high tone may be assigned the digit 1, 3, or 5, for example) and have therefore not been adopted for the International Phonetic Alphabet. For instance, high tone is conventionally written with a 1 and low tone with a 4 or 5 when transcribing the Kru languages of Liberia, but with 1 for low and 5 for high for the Omotic languages of Ethiopia. The tone ⟨53⟩ in a Kru language is thus the same pitch contour as one written ⟨35⟩ in an Omotic language".

Anyway, I just wanted to make sure I understood your notation. I appreciate the clarification.
No problem.
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Re: Sound Changes Game v2

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<bıbë>

[pe¹.pe¹] > [bɨˈbe]
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Re: Sound Changes Game v2

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Re: Sound Changes Game v2

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<bıbë>

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Re: Sound Changes Game v2

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<bıbë>

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Re: Sound Changes Game v2

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<bıbë>

[ˈɓupa] > [ˈɓuːpɑ]
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Re: Sound Changes Game v2

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Re: Sound Changes Game v2

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Re: Sound Changes Game v2

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Re: Sound Changes Game v2

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Re: Sound Changes Game v2

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Re: Sound Changes Game v2

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Re: Sound Changes Game v2

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Re: Sound Changes Game v2

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Re: Sound Changes Game v2

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Re: Sound Changes Game v2

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Re: Sound Changes Game v2

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Re: Sound Changes Game v2

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Re: Sound Changes Game v2

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Re: Sound Changes Game v2

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