Re: (C&C) Q&A Thread - Quick questions go here
Posted: 31 Oct 2024 13:30
I guess life insurance would change. Could you explain your scenario more?
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What do you mean when you say "disappearing in the future"? Do future in you conworld can change only by something like time machines? Or maybe there are multiple timelines?Knox Adjacent wrote: ↑31 Oct 2024 05:28 What's some less obvious implications of a reverse Dwemer disappearance, i.e. disappearing in the future and everybody knows it'll happen, just the details aren't known?
Not having luck finding out what a "Dwemer disappearance" is. When I wikipedia "Dwemer", it just takes me to an Elder Scrolls article that talks about the Dwarf race of Elder Scrolls being called the Dwemer.Knox Adjacent wrote: ↑31 Oct 2024 05:28 What's some less obvious implications of a reverse Dwemer disappearance, i.e. disappearing in the future and everybody knows it'll happen, just the details aren't known?
You're welcome.
I was thinking an Irish-sounding conlang too.Creyeditor wrote: ↑24 Oct 2024 21:22Probably, Irish English plus some Irish Gaelic would be a good start?Khemehekis wrote: ↑23 Oct 2024 08:33It just struck me: Has anyone ever created a conlang for leprechauns?LinguoFranco wrote: ↑28 Nov 2021 06:02 I've only created conlangs for human speakers, but I have been wanting to make something for a non-human race, but still close enough to human to have the same speech organs, like elves, for example.
However, I think elvish are overdone for conlangs, and wondering what some other species I could make a language for aside from your stock races (dwarves, orcs, etc.)
I'm indeed pondering an anthology fantasy akin to the Elder Scrolls. One potential society would mimic the Dwemer in vanishing, but as a twist vanish in the future of the setting instead of the past. I'm interested in potential societal ramifications besides not lending money, or if the idea's just dumb or if the twist's already been done.HolyHandGrenade! wrote: ↑31 Oct 2024 13:30 I guess life insurance would change. Could you explain your scenario more?
There's an assumed present setting after which this event will happen later. The hows and whys are not known, just that it will.
You are so close.Khemehekis wrote: ↑01 Nov 2024 06:09Not having luck finding out what a "Dwemer disappearance" is. When I wikipedia "Dwemer", it just takes me to an Elder Scrolls article that talks about the Dwarf race of Elder Scrolls being called the Dwemer.
I'm not sure there is is anything more to it - in the Norse Sagas, the Dwemer (by any spelling) seem to be pretty interchangeable with dwarves, though in a few places they become older and more mysterious parents(?) of dwarves-the-people...so in my fanfiction, I took that approach: that the Dwemer had uplifted the Dwarves from little things burrowing in that first frozen carcass, to tool-users.Knox Adjacent wrote: ↑01 Nov 2024 07:57You are so close.Khemehekis wrote: ↑01 Nov 2024 06:09Not having luck finding out what a "Dwemer disappearance" is. When I wikipedia "Dwemer", it just takes me to an Elder Scrolls article that talks about the Dwarf race of Elder Scrolls being called the Dwemer.
There would be ice sheets, yes, over the water and the land.LinguistCat wrote: ↑09 Nov 2024 05:19 I'm working on a map for the first time in a long while. Neither the north or south poles have land on them but there is land near both. Would that (possibly) be enough to form ice sheets or would I need to change things?
I don't know Inkarnate, but you should decide on some basic plate tectonics. Figure that archipelagos are going to pop up anywhere with a lot of volcanism, that said archipelagos will form gentle curves, and that the islands themselves will look different depending on what kind of magma/lava formed them.HolyHandGrenade! wrote: ↑09 Nov 2024 18:06 I’m trying to make a map for a world that is mostly ocean. How do I make realistic-looking islands (using Inkarnate)?
By using something other than Inkarnate.HolyHandGrenade! wrote: ↑09 Nov 2024 18:06 I’m trying to make a map for a world that is mostly ocean. How do I make realistic-looking islands (using Inkarnate)?
If you think it’s a good idea, you might start a sub-topic of C&C called Althists or Alternate Histories. Then anyone who has an alternate history can start their thread in that subtopic.WeepingElf wrote: ↑16 Nov 2024 23:01 Alternative histories are conworlds, so you may post it under C&C.
...or you can make whole subfurum for it!eldin raigmore wrote: ↑19 Nov 2024 03:28If you think it’s a good idea, you might start a sub-topic of C&C called Althists or Alternate Histories. Then anyone who has an alternate history can start their thread in that subtopic.WeepingElf wrote: ↑16 Nov 2024 23:01 Alternative histories are conworlds, so you may post it under C&C.
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