Have you heard of Tsez? It's got wayyy more cases than Ithkuil.TBPO wrote: ↑16 Aug 2024 11:48 Kago
Goal of Kago was to be light sounding and have lots of suffixes that tell you part of speech, deixis, case and case. It fulfilled its goals. Phonology is simple, light-sounding; it even didn't have a rhotic in it's beginning! (later I added silly-sounding /ɽ͡ɽ̪/). Morphology was complex, both nouns and verbs were heavily inflected. Worse: I based my case system on Ithkuil, so it had twenty-something cases! It was hard to remember to me, so I must look at tables to translate something into Kago. But it wasn't such a failure; it was a solid piece of work.
I find it really funny (in a good way!) that you made a conlang specifically for death metal. A few questions:TBPO wrote: ↑16 Aug 2024 12:17 Klatx
When once I was making text for death metal song, I realised that Polish has too few brutal words for to kill, so I decided that I will make the death metal conlang - Klatx. Its goals are to be harsh-sounding, have brutal vocabulary (50 words for kill!) and have simpler inflection that Kago. It had allophonic vowel harmony and inflection [word class]+[ending]. Word class (C) was like noun class but for all words (Person, Tool etc.), and ending (V) determined part of speech, person (verbs) and case (nouns). There was only 2 cases: ergative and absolutive. (I forgot how to form plurals). But word class system often disabled consonant clusters, making Klatx a little bit light-sounding. Not best conlang, but its ending system was a base of Tasim inflection.
1) What are the semantic nuances of the fifty words for "to kill"?
2) How did you achieve the "harsh" sound?
3) How does the death growl figure into the language?